Brian Kastel
2006-02-15 18:14:27 UTC
I just started a summoner necro yesterday. He's approaching 20, now, and
I've been using just a 1-point Amp Damage for the army (6 skellies, 1 clay
golem, and a Rogue merc). I don't even have to do anything; they do all the
killing, and he just milks the experience. Effortless character to play,
but the only reason I'm making one is because I want to use him to make Iron
Golems out of the extra elite uniques I find now and then. That sounds fun.
Also, he could be useful for bringing into a UT game for Life Tap, I think.
But that's way off. Right now, I'm just wondering if Iron Maiden will be
more effective (faster killing) than Amplify Damage. I will have to put a
point into it anyway, so I guess I could try it and see for myself, but I'm
wondering if anyone has a favorite take on these two early curses.
I've been using just a 1-point Amp Damage for the army (6 skellies, 1 clay
golem, and a Rogue merc). I don't even have to do anything; they do all the
killing, and he just milks the experience. Effortless character to play,
but the only reason I'm making one is because I want to use him to make Iron
Golems out of the extra elite uniques I find now and then. That sounds fun.
Also, he could be useful for bringing into a UT game for Life Tap, I think.
But that's way off. Right now, I'm just wondering if Iron Maiden will be
more effective (faster killing) than Amplify Damage. I will have to put a
point into it anyway, so I guess I could try it and see for myself, but I'm
wondering if anyone has a favorite take on these two early curses.